Also, zooming all the way out to show the whole gigantic boss Jotun and its arena, makes your character so small it’s actually almost impossible to see her against the ground texture in certain arenas.The ice Jotun’s movement and the forest Jotun, the first you fight, is lumbering but smooth, so what happened?.The dwarf mother rock Jotun, the way she moves doesn’t make it look like she’s made of rock, make’s it look like she’s being streamed over a connection with >2000ms ping.Some bosses clearly had much more love put into them than others.When there are lots of enemies on the screen, especially dead ones, the hand drawn aesthetic seems to fall apart.Also, the closer you zoom in, the worse it kind of looks.The problem is, it’s really hard to track your character when the camera zooms way the hell out.Some of the wide shots are incredibly gorgeous too.The soundtrack in this game is pretty freaking great.Background noise is fine and the narrator is legit.Also, the character is missing a turning animation.It’s like running around on a flat surface.It’s really hard to figure out where I can and cannot go because lack of depth.Wazzat: Jotun is a hand-drawn action-exploration game set in Norse mythology.In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla.
Jotun: Valhalla Edition faces the CHAIRQUISITION! This week your intrepid heroes zoom in, slaughter dwarfs, and decipher maps.